Whoever planned the ward didn’t know the definition of a straight line, as the streets wind in every direction: Some end abruptly in blind alleys, others circle back on themselves like snakes swallowing their tails. With space at a premium, new structures are built on top of old ones, giving a typical building the appearance of a stack of boxes about to collapse. It’s a mess, all right, though a basher flying high overhead might make some sense of it. The cluster of marble buildings spikeward from the Gatehouse - called, appropriately enough, the Marble District - marks the best section of the ward, where it’s possible to find a few quality shops, the government centers, and a handful of bloods with serious jink. On the opposite end lies the smoky rubble of the Slags, all darkness and death. Residential areas are everywhere else, row after row of slant-roofed slums and belching smokestacks.
Player Notes EditTransitions:
The Lower Ward and Clerk's Ward are other major parts of the Sigil directly accessible from the Hive. The Gatehouse, Mortuary, Tattoo Parlor, and Bottle & Jug RP areas, and the Undersigil and Slags adventuring areas also have direct transitions.
Night Market - Takk'halar Blacktalon (Thug- and Rogue-specific gear; Hirelings)